WebSocketsServer.cpp
27.4 KB
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/**
* @file WebSocketsServer.cpp
* @date 20.05.2015
* @author Markus Sattler
*
* Copyright (c) 2015 Markus Sattler. All rights reserved.
* This file is part of the WebSockets for Arduino.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include "WebSockets.h"
#include "WebSocketsServer.h"
WebSocketsServer::WebSocketsServer(uint16_t port, String origin, String protocol) {
_port = port;
_origin = origin;
_protocol = protocol;
_runnning = false;
_server = new WEBSOCKETS_NETWORK_SERVER_CLASS(port);
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
_server->onClient([](void *s, AsyncClient* c){
((WebSocketsServer*)s)->newClient(new AsyncTCPbuffer(c));
}, this);
#endif
_cbEvent = NULL;
_httpHeaderValidationFunc = NULL;
_mandatoryHttpHeaders = NULL;
_mandatoryHttpHeaderCount = 0;
memset(&_clients[0], 0x00, (sizeof(WSclient_t) * WEBSOCKETS_SERVER_CLIENT_MAX));
}
WebSocketsServer::~WebSocketsServer() {
// disconnect all clients
close();
if (_mandatoryHttpHeaders)
delete[] _mandatoryHttpHeaders;
_mandatoryHttpHeaderCount = 0;
}
/**
* called to initialize the Websocket server
*/
void WebSocketsServer::begin(void) {
WSclient_t * client;
// init client storage
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
client->num = i;
client->status = WSC_NOT_CONNECTED;
client->tcp = NULL;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
client->isSSL = false;
client->ssl = NULL;
#endif
client->cUrl = "";
client->cCode = 0;
client->cKey = "";
client->cProtocol = "";
client->cVersion = 0;
client->cIsUpgrade = false;
client->cIsWebsocket = false;
client->base64Authorization = "";
client->cWsRXsize = 0;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
client->cHttpLine = "";
#endif
}
#ifdef ESP8266
randomSeed(RANDOM_REG32);
#elif defined(ESP32)
#define DR_REG_RNG_BASE 0x3ff75144
randomSeed(READ_PERI_REG(DR_REG_RNG_BASE));
#else
// TODO find better seed
randomSeed(millis());
#endif
_runnning = true;
_server->begin();
DEBUG_WEBSOCKETS("[WS-Server] Server Started.\n");
}
void WebSocketsServer::close(void) {
_runnning = false;
disconnect();
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
_server->close();
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
_server->end();
#else
// TODO how to close server?
#endif
}
#if (WEBSOCKETS_NETWORK_TYPE != NETWORK_ESP8266_ASYNC)
/**
* called in arduino loop
*/
void WebSocketsServer::loop(void) {
if(_runnning) {
handleNewClients();
handleClientData();
}
}
#endif
/**
* set callback function
* @param cbEvent WebSocketServerEvent
*/
void WebSocketsServer::onEvent(WebSocketServerEvent cbEvent) {
_cbEvent = cbEvent;
}
/*
* Sets the custom http header validator function
* @param httpHeaderValidationFunc WebSocketServerHttpHeaderValFunc ///< pointer to the custom http header validation function
* @param mandatoryHttpHeaders[] const char* ///< the array of named http headers considered to be mandatory / must be present in order for websocket upgrade to succeed
* @param mandatoryHttpHeaderCount size_t ///< the number of items in the mandatoryHttpHeaders array
*/
void WebSocketsServer::onValidateHttpHeader(
WebSocketServerHttpHeaderValFunc validationFunc,
const char* mandatoryHttpHeaders[],
size_t mandatoryHttpHeaderCount)
{
_httpHeaderValidationFunc = validationFunc;
if (_mandatoryHttpHeaders)
delete[] _mandatoryHttpHeaders;
_mandatoryHttpHeaderCount = mandatoryHttpHeaderCount;
_mandatoryHttpHeaders = new String[_mandatoryHttpHeaderCount];
for (size_t i = 0; i < _mandatoryHttpHeaderCount; i++) {
_mandatoryHttpHeaders[i] = mandatoryHttpHeaders[i];
}
}
/*
* send text data to client
* @param num uint8_t client id
* @param payload uint8_t *
* @param length size_t
* @param headerToPayload bool (see sendFrame for more details)
* @return true if ok
*/
bool WebSocketsServer::sendTXT(uint8_t num, uint8_t * payload, size_t length, bool headerToPayload) {
if(num >= WEBSOCKETS_SERVER_CLIENT_MAX) {
return false;
}
if(length == 0) {
length = strlen((const char *) payload);
}
WSclient_t * client = &_clients[num];
if(clientIsConnected(client)) {
return sendFrame(client, WSop_text, payload, length, true, headerToPayload);
}
return false;
}
bool WebSocketsServer::sendTXT(uint8_t num, const uint8_t * payload, size_t length) {
return sendTXT(num, (uint8_t *) payload, length);
}
bool WebSocketsServer::sendTXT(uint8_t num, char * payload, size_t length, bool headerToPayload) {
return sendTXT(num, (uint8_t *) payload, length, headerToPayload);
}
bool WebSocketsServer::sendTXT(uint8_t num, const char * payload, size_t length) {
return sendTXT(num, (uint8_t *) payload, length);
}
bool WebSocketsServer::sendTXT(uint8_t num, String & payload) {
return sendTXT(num, (uint8_t *) payload.c_str(), payload.length());
}
/**
* send text data to client all
* @param payload uint8_t *
* @param length size_t
* @param headerToPayload bool (see sendFrame for more details)
* @return true if ok
*/
bool WebSocketsServer::broadcastTXT(uint8_t * payload, size_t length, bool headerToPayload) {
WSclient_t * client;
bool ret = true;
if(length == 0) {
length = strlen((const char *) payload);
}
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(clientIsConnected(client)) {
if(!sendFrame(client, WSop_text, payload, length, true, headerToPayload)) {
ret = false;
}
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
delay(0);
#endif
}
return ret;
}
bool WebSocketsServer::broadcastTXT(const uint8_t * payload, size_t length) {
return broadcastTXT((uint8_t *) payload, length);
}
bool WebSocketsServer::broadcastTXT(char * payload, size_t length, bool headerToPayload) {
return broadcastTXT((uint8_t *) payload, length, headerToPayload);
}
bool WebSocketsServer::broadcastTXT(const char * payload, size_t length) {
return broadcastTXT((uint8_t *) payload, length);
}
bool WebSocketsServer::broadcastTXT(String & payload) {
return broadcastTXT((uint8_t *) payload.c_str(), payload.length());
}
/**
* send binary data to client
* @param num uint8_t client id
* @param payload uint8_t *
* @param length size_t
* @param headerToPayload bool (see sendFrame for more details)
* @return true if ok
*/
bool WebSocketsServer::sendBIN(uint8_t num, uint8_t * payload, size_t length, bool headerToPayload) {
if(num >= WEBSOCKETS_SERVER_CLIENT_MAX) {
return false;
}
WSclient_t * client = &_clients[num];
if(clientIsConnected(client)) {
return sendFrame(client, WSop_binary, payload, length, true, headerToPayload);
}
return false;
}
bool WebSocketsServer::sendBIN(uint8_t num, const uint8_t * payload, size_t length) {
return sendBIN(num, (uint8_t *) payload, length);
}
/**
* send binary data to client all
* @param payload uint8_t *
* @param length size_t
* @param headerToPayload bool (see sendFrame for more details)
* @return true if ok
*/
bool WebSocketsServer::broadcastBIN(uint8_t * payload, size_t length, bool headerToPayload) {
WSclient_t * client;
bool ret = true;
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(clientIsConnected(client)) {
if(!sendFrame(client, WSop_binary, payload, length, true, headerToPayload)) {
ret = false;
}
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
delay(0);
#endif
}
return ret;
}
bool WebSocketsServer::broadcastBIN(const uint8_t * payload, size_t length) {
return broadcastBIN((uint8_t *) payload, length);
}
/**
* sends a WS ping to Client
* @param num uint8_t client id
* @param payload uint8_t *
* @param length size_t
* @return true if ping is send out
*/
bool WebSocketsServer::sendPing(uint8_t num, uint8_t * payload, size_t length) {
if(num >= WEBSOCKETS_SERVER_CLIENT_MAX) {
return false;
}
WSclient_t * client = &_clients[num];
if(clientIsConnected(client)) {
return sendFrame(client, WSop_ping, payload, length);
}
return false;
}
bool WebSocketsServer::sendPing(uint8_t num, String & payload) {
return sendPing(num, (uint8_t *) payload.c_str(), payload.length());
}
/**
* sends a WS ping to all Client
* @param payload uint8_t *
* @param length size_t
* @return true if ping is send out
*/
bool WebSocketsServer::broadcastPing(uint8_t * payload, size_t length) {
WSclient_t * client;
bool ret = true;
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(clientIsConnected(client)) {
if(!sendFrame(client, WSop_ping, payload, length)) {
ret = false;
}
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
delay(0);
#endif
}
return ret;
}
bool WebSocketsServer::broadcastPing(String & payload) {
return broadcastPing((uint8_t *) payload.c_str(), payload.length());
}
/**
* disconnect all clients
*/
void WebSocketsServer::disconnect(void) {
WSclient_t * client;
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(clientIsConnected(client)) {
WebSockets::clientDisconnect(client, 1000);
}
}
}
/**
* disconnect one client
* @param num uint8_t client id
*/
void WebSocketsServer::disconnect(uint8_t num) {
if(num >= WEBSOCKETS_SERVER_CLIENT_MAX) {
return;
}
WSclient_t * client = &_clients[num];
if(clientIsConnected(client)) {
WebSockets::clientDisconnect(client, 1000);
}
}
/*
* set the Authorization for the http request
* @param user const char *
* @param password const char *
*/
void WebSocketsServer::setAuthorization(const char * user, const char * password) {
if(user && password) {
String auth = user;
auth += ":";
auth += password;
_base64Authorization = base64_encode((uint8_t *)auth.c_str(), auth.length());
}
}
/**
* set the Authorizatio for the http request
* @param auth const char * base64
*/
void WebSocketsServer::setAuthorization(const char * auth) {
if(auth) {
_base64Authorization = auth;
}
}
/**
* count the connected clients (optional ping them)
* @param ping bool ping the connected clients
*/
int WebSocketsServer::connectedClients(bool ping) {
WSclient_t * client;
int count = 0;
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(client->status == WSC_CONNECTED) {
if(ping != true || sendPing(i)) {
count++;
}
}
}
return count;
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
/**
* get an IP for a client
* @param num uint8_t client id
* @return IPAddress
*/
IPAddress WebSocketsServer::remoteIP(uint8_t num) {
if(num < WEBSOCKETS_SERVER_CLIENT_MAX) {
WSclient_t * client = &_clients[num];
if(clientIsConnected(client)) {
return client->tcp->remoteIP();
}
}
return IPAddress();
}
#endif
//#################################################################################
//#################################################################################
//#################################################################################
/**
* handle new client connection
* @param client
*/
bool WebSocketsServer::newClient(WEBSOCKETS_NETWORK_CLASS * TCPclient) {
WSclient_t * client;
// search free list entry for client
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
// state is not connected or tcp connection is lost
if(!clientIsConnected(client)) {
client->tcp = TCPclient;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
client->isSSL = false;
client->tcp->setNoDelay(true);
#endif
#if (WEBSOCKETS_NETWORK_TYPE != NETWORK_ESP8266_ASYNC)
// set Timeout for readBytesUntil and readStringUntil
client->tcp->setTimeout(WEBSOCKETS_TCP_TIMEOUT);
#endif
client->status = WSC_HEADER;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
IPAddress ip = client->tcp->remoteIP();
DEBUG_WEBSOCKETS("[WS-Server][%d] new client from %d.%d.%d.%d\n", client->num, ip[0], ip[1], ip[2], ip[3]);
#else
DEBUG_WEBSOCKETS("[WS-Server][%d] new client\n", client->num);
#endif
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
client->tcp->onDisconnect(std::bind([](WebSocketsServer * server, AsyncTCPbuffer * obj, WSclient_t * client) -> bool {
DEBUG_WEBSOCKETS("[WS-Server][%d] Disconnect client\n", client->num);
AsyncTCPbuffer ** sl = &server->_clients[client->num].tcp;
if(*sl == obj) {
client->status = WSC_NOT_CONNECTED;
*sl = NULL;
}
return true;
}, this, std::placeholders::_1, client));
client->tcp->readStringUntil('\n', &(client->cHttpLine), std::bind(&WebSocketsServer::handleHeader, this, client, &(client->cHttpLine)));
#endif
return true;
break;
}
}
return false;
}
/**
*
* @param client WSclient_t * ptr to the client struct
* @param opcode WSopcode_t
* @param payload uint8_t *
* @param length size_t
*/
void WebSocketsServer::messageReceived(WSclient_t * client, WSopcode_t opcode, uint8_t * payload, size_t length, bool fin) {
WStype_t type = WStype_ERROR;
switch(opcode) {
case WSop_text:
type = fin ? WStype_TEXT : WStype_FRAGMENT_TEXT_START;
break;
case WSop_binary:
type = fin ? WStype_BIN : WStype_FRAGMENT_BIN_START;
break;
case WSop_continuation:
type = fin ? WStype_FRAGMENT_FIN : WStype_FRAGMENT;
break;
case WSop_close:
case WSop_ping:
case WSop_pong:
default:
break;
}
runCbEvent(client->num, type, payload, length);
}
/**
* Disconnect an client
* @param client WSclient_t * ptr to the client struct
*/
void WebSocketsServer::clientDisconnect(WSclient_t * client) {
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
if(client->isSSL && client->ssl) {
if(client->ssl->connected()) {
client->ssl->flush();
client->ssl->stop();
}
delete client->ssl;
client->ssl = NULL;
client->tcp = NULL;
}
#endif
if(client->tcp) {
if(client->tcp->connected()) {
#if (WEBSOCKETS_NETWORK_TYPE != NETWORK_ESP8266_ASYNC)
client->tcp->flush();
#endif
client->tcp->stop();
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
client->status = WSC_NOT_CONNECTED;
#else
delete client->tcp;
#endif
client->tcp = NULL;
}
client->cUrl = "";
client->cKey = "";
client->cProtocol = "";
client->cVersion = 0;
client->cIsUpgrade = false;
client->cIsWebsocket = false;
client->cWsRXsize = 0;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
client->cHttpLine = "";
#endif
client->status = WSC_NOT_CONNECTED;
DEBUG_WEBSOCKETS("[WS-Server][%d] client disconnected.\n", client->num);
runCbEvent(client->num, WStype_DISCONNECTED, NULL, 0);
}
/**
* get client state
* @param client WSclient_t * ptr to the client struct
* @return true = connected
*/
bool WebSocketsServer::clientIsConnected(WSclient_t * client) {
if(!client->tcp) {
return false;
}
if(client->tcp->connected()) {
if(client->status != WSC_NOT_CONNECTED) {
return true;
}
} else {
// client lost
if(client->status != WSC_NOT_CONNECTED) {
DEBUG_WEBSOCKETS("[WS-Server][%d] client connection lost.\n", client->num);
// do cleanup
clientDisconnect(client);
}
}
if(client->tcp) {
// do cleanup
DEBUG_WEBSOCKETS("[WS-Server][%d] client list cleanup.\n", client->num);
clientDisconnect(client);
}
return false;
}
#if (WEBSOCKETS_NETWORK_TYPE != NETWORK_ESP8266_ASYNC)
/**
* Handle incoming Connection Request
*/
void WebSocketsServer::handleNewClients(void) {
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
while(_server->hasClient()) {
#endif
bool ok = false;
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
// store new connection
WEBSOCKETS_NETWORK_CLASS * tcpClient = new WEBSOCKETS_NETWORK_CLASS(_server->available());
#else
WEBSOCKETS_NETWORK_CLASS * tcpClient = new WEBSOCKETS_NETWORK_CLASS(_server->available());
#endif
if(!tcpClient) {
DEBUG_WEBSOCKETS("[WS-Client] creating Network class failed!");
return;
}
ok = newClient(tcpClient);
if(!ok) {
// no free space to handle client
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
IPAddress ip = tcpClient->remoteIP();
DEBUG_WEBSOCKETS("[WS-Server] no free space new client from %d.%d.%d.%d\n", ip[0], ip[1], ip[2], ip[3]);
#else
DEBUG_WEBSOCKETS("[WS-Server] no free space new client\n");
#endif
tcpClient->stop();
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266) || (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
delay(0);
}
#endif
}
/**
* Handel incomming data from Client
*/
void WebSocketsServer::handleClientData(void) {
WSclient_t * client;
for(uint8_t i = 0; i < WEBSOCKETS_SERVER_CLIENT_MAX; i++) {
client = &_clients[i];
if(clientIsConnected(client)) {
int len = client->tcp->available();
if(len > 0) {
//DEBUG_WEBSOCKETS("[WS-Server][%d][handleClientData] len: %d\n", client->num, len);
switch(client->status) {
case WSC_HEADER:
{
String headerLine = client->tcp->readStringUntil('\n');
handleHeader(client, &headerLine);
}
break;
case WSC_CONNECTED:
WebSockets::handleWebsocket(client);
break;
default:
WebSockets::clientDisconnect(client, 1002);
break;
}
}
}
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
delay(0);
#endif
}
}
#endif
/*
* returns an indicator whether the given named header exists in the configured _mandatoryHttpHeaders collection
* @param headerName String ///< the name of the header being checked
*/
bool WebSocketsServer::hasMandatoryHeader(String headerName) {
for (size_t i = 0; i < _mandatoryHttpHeaderCount; i++) {
if (_mandatoryHttpHeaders[i].equalsIgnoreCase(headerName))
return true;
}
return false;
}
/**
* handles http header reading for WebSocket upgrade
* @param client WSclient_t * ///< pointer to the client struct
* @param headerLine String ///< the header being read / processed
*/
void WebSocketsServer::handleHeader(WSclient_t * client, String * headerLine) {
static const char * NEW_LINE = "\r\n";
headerLine->trim(); // remove \r
if(headerLine->length() > 0) {
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] RX: %s\n", client->num, headerLine->c_str());
// websocket requests always start with GET see rfc6455
if(headerLine->startsWith("GET ")) {
// cut URL out
client->cUrl = headerLine->substring(4, headerLine->indexOf(' ', 4));
//reset non-websocket http header validation state for this client
client->cHttpHeadersValid = true;
client->cMandatoryHeadersCount = 0;
} else if(headerLine->indexOf(':')) {
String headerName = headerLine->substring(0, headerLine->indexOf(':'));
String headerValue = headerLine->substring(headerLine->indexOf(':') + 1);
// remove space in the beginning (RFC2616)
if(headerValue[0] == ' ') {
headerValue.remove(0, 1);
}
if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Connection"))) {
headerValue.toLowerCase();
if(headerValue.indexOf(WEBSOCKETS_STRING("upgrade")) >= 0) {
client->cIsUpgrade = true;
}
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Upgrade"))) {
if(headerValue.equalsIgnoreCase(WEBSOCKETS_STRING("websocket"))) {
client->cIsWebsocket = true;
}
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Sec-WebSocket-Version"))) {
client->cVersion = headerValue.toInt();
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Sec-WebSocket-Key"))) {
client->cKey = headerValue;
client->cKey.trim(); // see rfc6455
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Sec-WebSocket-Protocol"))) {
client->cProtocol = headerValue;
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Sec-WebSocket-Extensions"))) {
client->cExtensions = headerValue;
} else if(headerName.equalsIgnoreCase(WEBSOCKETS_STRING("Authorization"))) {
client->base64Authorization = headerValue;
} else {
client->cHttpHeadersValid &= execHttpHeaderValidation(headerName, headerValue);
if(_mandatoryHttpHeaderCount > 0 && hasMandatoryHeader(headerName)) {
client->cMandatoryHeadersCount++;
}
}
} else {
DEBUG_WEBSOCKETS("[WS-Client][handleHeader] Header error (%s)\n", headerLine->c_str());
}
(*headerLine) = "";
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
client->tcp->readStringUntil('\n', &(client->cHttpLine), std::bind(&WebSocketsServer::handleHeader, this, client, &(client->cHttpLine)));
#endif
} else {
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] Header read fin.\n", client->num);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cURL: %s\n", client->num, client->cUrl.c_str());
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cIsUpgrade: %d\n", client->num, client->cIsUpgrade);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cIsWebsocket: %d\n", client->num, client->cIsWebsocket);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cKey: %s\n", client->num, client->cKey.c_str());
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cProtocol: %s\n", client->num, client->cProtocol.c_str());
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cExtensions: %s\n", client->num, client->cExtensions.c_str());
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cVersion: %d\n", client->num, client->cVersion);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - base64Authorization: %s\n", client->num, client->base64Authorization.c_str());
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cHttpHeadersValid: %d\n", client->num, client->cHttpHeadersValid);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - cMandatoryHeadersCount: %d\n", client->num, client->cMandatoryHeadersCount);
bool ok = (client->cIsUpgrade && client->cIsWebsocket);
if(ok) {
if(client->cUrl.length() == 0) {
ok = false;
}
if(client->cKey.length() == 0) {
ok = false;
}
if(client->cVersion != 13) {
ok = false;
}
if(!client->cHttpHeadersValid) {
ok = false;
}
if (client->cMandatoryHeadersCount != _mandatoryHttpHeaderCount) {
ok = false;
}
}
if(_base64Authorization.length() > 0) {
String auth = WEBSOCKETS_STRING("Basic ");
auth += _base64Authorization;
if(auth != client->base64Authorization) {
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] HTTP Authorization failed!\n", client->num);
handleAuthorizationFailed(client);
return;
}
}
if(ok) {
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] Websocket connection incoming.\n", client->num);
// generate Sec-WebSocket-Accept key
String sKey = acceptKey(client->cKey);
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] - sKey: %s\n", client->num, sKey.c_str());
client->status = WSC_CONNECTED;
String handshake = WEBSOCKETS_STRING("HTTP/1.1 101 Switching Protocols\r\n"
"Server: arduino-WebSocketsServer\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n"
"Sec-WebSocket-Version: 13\r\n"
"Sec-WebSocket-Accept: ");
handshake += sKey + NEW_LINE;
if(_origin.length() > 0) {
handshake += WEBSOCKETS_STRING("Access-Control-Allow-Origin: ");
handshake +=_origin + NEW_LINE;
}
if(client->cProtocol.length() > 0) {
handshake += WEBSOCKETS_STRING("Sec-WebSocket-Protocol: ");
handshake +=_protocol + NEW_LINE;
}
// header end
handshake += NEW_LINE;
DEBUG_WEBSOCKETS("[WS-Server][%d][handleHeader] handshake %s", client->num, (uint8_t*)handshake.c_str());
write(client, (uint8_t*)handshake.c_str(), handshake.length());
headerDone(client);
// send ping
WebSockets::sendFrame(client, WSop_ping);
runCbEvent(client->num, WStype_CONNECTED, (uint8_t *) client->cUrl.c_str(), client->cUrl.length());
} else {
handleNonWebsocketConnection(client);
}
}
}